Here's Why Resident Evil Revelations 2 Isn't Coming to the 3DS
As we all know, Resident Evil Revelations was born on the 3DS in 2012
before moving to console the following year. So why has developer
Capcom avoided releasing its sequel on Nintendo's handheld?
The answer it seems, is technical. "The original game was released on
home consoles a little while after the 3DS. It was called the 'Unveiled
Edition' in Japan but just Resident Evil Revelations for consoles in
the West," Revelations 2 producer Michiteru Okabe told Digital Spy.
"That's where our starting point for the sequel is in a sense, the versions that were already on home platforms.
"It's partly a technical reason. We have our own custom engine called
the MT Framework, and as the mobile and home console versions are quite
different technically, given that we were taking the home console
versions as a starting point, it just led somewhat naturally.
"We tried to release it on as many platforms as we could, and that
later became a selection of current and next-gen Xbox and PlayStation
platforms as well as PC, so that's how we ended up with that."
While we will see Revelations 2 on one handheld device - the PlayStation Vita - that version is being handled by Sony.
Resident Evil Revelations 2 will hit the PlayStation 4, PlayStation
3, Xbox 360, Xbox One, PC and PS Vita initially in episodic
installments, with the first episode due to hit February 24.
Source : http://ap.ign.com/resident-evil-revelations-2/86760/news/heres-why-resident-evil-revelations-2-isnt-coming
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Dragon Ball Z: Extreme Butoden Announced for 3DS in Japan
A new entry in the Dragon Ball Z: Butoden franchise is heading to the 3DS, the latest issue of V Jump Magazine has revealed.
According to the article, Dragon Ball Z: Extreme Butoden is being
developed by Arc System Works and will sport over 100 different DBZ
characters. The 2D fighting game will feature both one-on-one and
team-style battles with a new "Z Assist" support feature and "Ultimate
Arts" finishing moves.
Dragon Ball Z: Extreme Butoden is set to launch in Japan this Summer
with no word yet on a Western release. The last game in the
series, Dragon Ball Kai: Ultimate Butoden, was released for Nintendo DS
in 2011 exclusively in Japan.
Source : http://ap.ign.com/dragon-ball-xenoverse/86745/news/dragon-ball-z-extreme-butoden-announced-for-3ds-in
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The Evil Within's First DLC The Assignment Coming in March
Bethesda has released a teaser trailer for The Assignment, The Evil Within's first piece of DLC.
The assignment will be released in March, and will focus on the story of Detective Castellanos' partner, Juli Kidman.
Two more pieces of DLC, The Consequence, and The Keeper, will be released later in the year.
Source : http://ap.ign.com/the-evil-within/86739/news/the-evil-withins-first-dlc-the-assignment-coming-i
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Monster Hunter 4 Ultimate Reaches 3 Million Copies Sold
Capcom has announced that global shipments of Monster Hunter 4 Ultimate have surpassed 3 million since its launch.
These figures include the Japanese version, Monster Hunter 4G, which managed to sell over 1.6 million copies during its launch weekend.
According to the press release, the shipments also include download
cards and sales of the download version on the Nintendo eShop. It also
states that the entire series has cumulatively sold over 32 million
units to date.
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DOTA 2 Hit 1 Million Concurrent Players Over the Weekend
Dota 2 hit more than one million concurrent players over the weekend,
peaking at 1,075,464 users and setting a record for the most concurrent
players on Steam for one game.
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Dying Light PC Patch Resurrects Modding
Dying Light received an update over the weekend that includes a patch to re-enable modding in the action survival horror.
A patch for PC released earlier this month restricted the ability to mod the game.
Patch notes for update 1.2.1 revealed that while the fix may have been
designed to prevent anyone cheating by changing the game's data files,
the mods were likely caught in the crossfire.
Patch notes for the latest update, version 1.4.0,
states that modded games will not work online with original unchanged
versions but will work with other identically modded games. The update
also fixes hardware, performance and stability issues. It addresses
issues with Be-the-Zombie mode and general gameplay, such as “extremely
long load times that some users were experiencing.”
Developer Techland recently invited players to help create modding tools for Dying Light and “share their mod ideas - no matter how crazy.” The studio also announced this month that Dying Light is scheduled to get a new hard mode via a free content update sometime around the start of March or some time sooner.
Dying Light launched on January 27, and we thought its high-speed parkour and gruesome zombie massacres made the game a blast, even if the story's just okay. Be sure to check out the next evolution of our Let's Play series, IGN Plays Live, where we will livestream Dying Light this Wednesday.
Source : http://ap.ign.com/dying-light/86692/news/dying-light-pc-patch-resurrects-modding
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